![]() The end result feels like something remembered (the game's tone and illustration style recall, for me, the wonderful World Mythologies books of my childhood) while being, in fact, refreshing and novel. Instead, it offered an original cocktail of references: Norse myth, apocalyptic fantasy, 1950s Disney art (the end credits - and one character name - pay tribute to Sleeping Beauty stylist Eyvind Earle), grid-based tactical combat, and - perhaps the key component - the classic survivalist text adventure about pioneer life, The Oregon Trail. Unlike many others, though, the developers Stoic, with roots at BioWare, didn't make a promise to resurrect or spiritually succeed a particular fondly remembered classic or moribund genre. The Banner Saga belongs to that first wave of games that attracted significant funding on Kickstarter by appealing to players' nostalgia. Already available on Windows, Mac, iOS and Android. Availability: Released this week on PS4 and Xbox One.But if, like me, you've let it pass you by, its appearance on Xbox One and PS4 this week presents a welcome excuse to catch up before a second instalment is released later this year. I'm not sure why it's taken two years since The Banner Saga's debut on computers for this handsome, world-weary tactical role-player to arrive on consoles. ![]() Released on consoles at last, this elegantly grim adventure at the end of the world is that rare contradiction: a nostalgic original.
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